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iphone

This is the talk I gave at CocoaCoders about cross-platform logging and analytics. Cross-platform logging and analytics View more presentations from Drew Crawford

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By now, you’ve certainly heard about Siri.  It’s a very cool piece of tech.  So cool, in fact, that I think it represents a big leap for Apple. The narrative we got from Phil Schiller is that for years, the programmers have taunted users with the dream of voice recognition technology that actually works, and […]

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It seems like every time a new feature gets checked in, somebody fails to add it to the test target, and I get a linker error like this one: Apple Mach-O Linker (ld) Error: _OBJC_CLASS_$_CLASSNAME referenced from… The solution to this is not to just keep adding files to the test target.  If you compile […]

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In: Code,iphone | Tags:

UI accessibility labels being randomly set to nil, even though you’re positive you set them in the .nib?  User interface elements randomly don’t have the right accessibility name or accessibility value? Here’s a magical, 100% undocumented fix: Hit settings.app on the simulator In General, flip “Accessibility Inspector” to ON In the rainbow-colored floating Accessibility Inspector that appears, […]

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Apple made a lot of announcements today, and it’s going to take a lot of time to digest all of it. I did want to comment on what some people perceive to be the large number of startups that Apple has “outdated” today. Marco takes the right approach of basically saying that the pie for […]

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Here’s how to fix it: Close the project, leaving XCode still running. Open XCode’s Organizer window, go to the Projects Tab, select the correct project, and hit the Delete button next to “Derived Data”. Quit XCode. Navigate to your project’s .xcodeproject file in Finder.  Right-click, choose “Show Package Contents.” Leave the project.pbxproj file, but delete […]

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(Alternately Titled How to Find a Technical Cofounder) I’m an Austin-based iPhone Developer with a lot of experience. So I get about a couple people a day, 365 days a year, who inquire about my services. I’ve cataloged a few thousand inquiries at this point (99% don’t pan out, obviously). An awful lot of these […]

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This guy says you need $100k to make a game: Some of my clients are surprised when I tell them that the development of Angry Birds cost $140k, and probably at least double that since, because they physically cannot see where the money has gone. To the untrained eye, Angry Birds appears the same as Camelot Smashalot, and […]

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11 Mar 2011, by

XCode 4 for $5

There has been a lot of nonsense lately about Apple’s decision to charge $5 for XCode 4.  Lots of otherwise intelligent people are claiming that this is somehow the end of the world as we know it, and that it represents some “new low” for Apple. Actually, no. First, if you’re complaining about this, you’re […]

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So first:  I finally broke down and got a SSD for my MBP.  A Mercury Extreme Pro, 120GB, $250.  Worth every penny (they’re not paying me).  If you are a developer who depends on your machine to make money, you absolutely must go buy an SSD today.  Read the articles, do the research on wear-leveling […]

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