Tag:

iphone

I’ve had an unusual number of interesting conversations spin out of my previous article documenting that mobile web apps are slow.  This has sparked some discussion, both online and IRL.  But sadly, the discussion has not been as… fact-based as I would like. So what I’m going to do in this post is try to […]

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> We lose nothing by having closed systems. For good or for bad, for the past 25 years or so, programmers have effectively been subsidized in that the tools to design and create programs are effectively the same as the tools to *run* programs. So every system, simply by installing a compiler, is ready to […]

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